Complete Welcome to Elderfield map index
Browse every generated location in the atlas, including primary destinations, supporting rooms, and technical maps retained for route navigation. Use a regional guide for local context or select any map below.
Equipment database: browse gear sets and tiers, compare sources, and build a loadout.
Regional map guides
- Town 1 map guide (26 maps)
- Town 2 map guide (13 maps)
- Town 3 map guide (31 maps)
- Mall and Deep Mall map guide (25 maps)
- Lakefront map guide (2 maps)
- Old Woods and Deep Woods map guide (46 maps)
- Mines map guide (29 maps)
- Sewers map guide (3 maps)
- Catacombs and Deep Catacombs map guide (19 maps)
- Greystone Estates map guide (27 maps)
- Elderfield High map guide (19 maps)
- Farm and ranch map guide (11 maps)
- Shrine map guide (10 maps)
- Harvest Chambers map guide (21 maps)
- Tutorial map guide (4 maps)
Route guides
- Welcome to Elderfield routes, entrances, and exits — Use the atlas transfer graph to find major entrances, exits, and routes between Elderfield regions.
All atlas maps
- 001 — Town 1 — Outdoor area; primary-location
- 002 — Home — Building; primary-location
- 003 — Mall 1 — Commercial location; primary-location
- 004 — Shack — Location; primary-location
- 005 — House 2 — Building; primary-location
- 006 — House 1 — Building; primary-location
- 007 — Apartment Floor 1 — Building; primary-location
- 008 — Store — Commercial location; primary-location
- 009 — Lakefront — Outdoor area; primary-location
- 010 — House 2 Stairwell — Stairwell; supporting-room
- 011 — Game Start (supporting/technical; noindex) — Location; technical-debug-map
- 012 — House 2 Basement — Building; primary-location
- 013 — Backrooms (supporting/technical; noindex) — Underground area; empty-insufficient-content-map
- 014 — Backrooms 2 (supporting/technical; noindex) — Underground area; empty-insufficient-content-map
- 015 — Closet 1 — Storage room; supporting-room
- 016 — Ultra Video — Location; primary-location
- 017 — Empty Store — Commercial location; primary-location
- 018 — Closet 1 — Storage room; supporting-room
- 019 — Closet 2 — Storage room; supporting-room
- 020 — Closet 3 — Storage room; supporting-room
- 021 — Bathroom — Bathroom; supporting-room
- 022 — Store Room — Storage room; supporting-room
- 023 — Apartment Floor 2 — Building; primary-location
- 024 — Mall Floor 1 Hallway — Hallway; supporting-room
- 025 — Office 1 — Office; supporting-room
- 026 — Office 2 — Office; supporting-room
- 027 — Office 3 — Office; supporting-room
- 028 — Kitchen — Kitchen; supporting-room
- 029 — Sports World — Location; primary-location
- 030 — Music Store — Commercial location; primary-location
- 031 — Laundry Room — Room; supporting-room
- 032 — Mall Outside — Commercial location; primary-location
- 033 — Sewers Floor 1 — Underground area; primary-location
- 034 — Farm — Outdoor area; primary-location
- 035 — Farmhouse — Building; primary-location
- 036 — Event Spawn (supporting/technical; noindex) — Location; technical-debug-map
- 037 — Mine 1 Floor 1 — Underground area; primary-location
- 038 — Mine 1 Floor 2 R 2 — Underground area; primary-location
- 039 — Void (for Rset) (supporting/technical; noindex) — Location; technical-debug-map
- 040 — Farm Path — Outdoor area; primary-location
- 041 — Office 4 — Office; supporting-room
- 042 — Workshop — Commercial location; primary-location
- 043 — Mine 1 Floor 1 — Underground area; primary-location
- 044 — Mine 1 Floor 2 R 1 — Underground area; primary-location
- 045 — Mine 1 Floor 2 R 1 — Underground area; primary-location
- 046 — Mine 1 Floor 2 R 3 — Underground area; primary-location
- 047 — Mine 1 Floor 3 R 1 — Underground area; primary-location
- 048 — Mine 1 Floor 3 R 2 — Underground area; primary-location
- 049 — Mine 1 Floor 3 R 3 — Underground area; primary-location
- 050 — Ranch — Location; primary-location
- 051 — Klaus's House — Building; primary-location
- 052 — Outhouse — Building; supporting-room
- 053 — Event Placeables (supporting/technical; noindex) — Location; technical-debug-map
- 054 — Pumpkin Path — Location; primary-location
- 055 — Greystone Estates — Location; primary-location
- 056 — Old Woods 1 — Outdoor area; primary-location
- 057 — Home Pocketevents (supporting/technical; noindex) — Building; technical-debug-map
- 058 — Lobby — Location; primary-location
- 059 — Stairwell G L — Stairwell; supporting-room
- 060 — Stairwell G R — Stairwell; supporting-room
- 061 — F1Hallway — Hallway; supporting-room
- 062 — Stairwell Floor 1 R — Stairwell; supporting-room
- 063 — Stairwell Floor 1 L — Stairwell; supporting-room
- 064 — f1r 1 (Sam's Room) — Room; supporting-room
- 065 — f1r 2 — Location; primary-location
- 066 — f1r 3 — Location; primary-location
- 067 — F2Hallway — Hallway; supporting-room
- 068 — Stairwell Floor 2 L — Stairwell; supporting-room
- 069 — Stairwell Floor 2 R — Stairwell; supporting-room
- 070 — F3Hallway — Hallway; supporting-room
- 071 — Stairwell Floor 3 R — Stairwell; supporting-room
- 072 — Stairwell Floor 3 L — Stairwell; supporting-room
- 073 — Rooftop — Location; primary-location
- 074 — Town 2 — Outdoor area; primary-location
- 075 — Saloon — Location; primary-location
- 076 — Joggers Club — Location; primary-location
- 077 — Carpenter — Location; primary-location
- 078 — Fancy House — Building; primary-location
- 079 — Cottagecore House — Building; primary-location
- 080 — Abandoned Building — Location; primary-location
- 081 — Floor 2 r 1 — Location; primary-location
- 082 — Floor 2 r 2 — Location; primary-location
- 083 — Flesh Room — Room; supporting-room
- 084 — Sewers Floor 1 (2) — Underground area; primary-location
- 085 — Laundry Room Greystone — Room; supporting-room
- 086 — Closet 1 — Storage room; supporting-room
- 087 — Floor 3 r 1 — Location; primary-location
- 088 — Floor 3 r 2+3 — Location; primary-location
- 089 — Old Woods Test (supporting/technical; noindex) — Outdoor area; technical-debug-map
- 090 — Old Woods Clearing 1 — Outdoor area; primary-location
- 091 — Old Woods Clearing 2 — Outdoor area; primary-location
- 092 — Old Woods Main 1 (Stairs) — Stairwell; supporting-room
- 093 — Old Woods Main 2 (Statue) — Outdoor area; primary-location
- 094 — Old Woods T section (Mill) — Outdoor area; primary-location
- 095 — Old Woods Camp — Outdoor area; primary-location
- 096 — Old Woods Bus — Outdoor area; primary-location
- 097 — Old Woods Narrow Tall Trees 1 — Outdoor area; primary-location
- 098 — Old Woods Bottom Right 1 — Outdoor area; primary-location
- 099 — Old Woods Tall Trees Maze — Outdoor area; primary-location
- 100 — Old Woods Clearing 3 — Outdoor area; primary-location
- 101 — Old Woods Clearing 4 — Outdoor area; primary-location
- 102 — Old Woods Clearing 5 — Outdoor area; primary-location
- 103 — Old Woods Clearing 6 — Outdoor area; primary-location
- 104 — Old Woods Clearing 7 — Outdoor area; primary-location
- 105 — Old Woods Clearing 8 — Outdoor area; primary-location
- 106 — Old Woods Clearing 9 — Outdoor area; primary-location
- 107 — Potion Lab — Location; primary-location
- 108 — Old Woods Clearing 10 — Outdoor area; primary-location
- 109 — The Void (supporting/technical; noindex) — Location; technical-debug-map
- 110 — Cabin 1 — Building; primary-location
- 111 — Cabin 2 — Building; primary-location
- 112 — Cabin 3 — Building; primary-location
- 113 — Cabin 4 (Cave) — Building; primary-location
- 114 — Cabin Closet 1 — Storage room; supporting-room
- 115 — Cabin CLoset 2 — Storage room; supporting-room
- 116 — Old Woods Mine Path — Underground area; primary-location
- 117 — Old Woods Boss — Outdoor area; primary-location
- 118 — Mill — Location; primary-location
- 119 — Mine 2 Floor 1 — Underground area; primary-location
- 120 — Mine 2 Floor 2 1 — Underground area; primary-location
- 121 — Mine 2 Floor 2 2 — Underground area; primary-location
- 122 — Mine 2 Floor 2 3 — Underground area; primary-location
- 123 — Mine 2 Floor 3 — Underground area; primary-location
- 124 — Basement — Location; primary-location
- 125 — Town 3 — Outdoor area; primary-location
- 126 — Library — Location; primary-location
- 127 — Room 1 — Location; supporting-room
- 128 — Room 2 — Location; supporting-room
- 129 — Room 3 — Location; supporting-room
- 130 — Room 4 — Location; supporting-room
- 131 — Room 5 — Location; supporting-room
- 132 — Room 6 — Location; supporting-room
- 133 — Room 7 — Location; supporting-room
- 134 — Room 8 — Location; supporting-room
- 135 — Room 9 — Location; supporting-room
- 136 — Room 10 — Location; supporting-room
- 137 — Test Room (supporting/technical; noindex) — Room; technical-debug-map
- 138 — Church — Location; primary-location
- 139 — Pet Shop/Nursery — Commercial location; primary-location
- 140 — Alice House — Building; primary-location
- 141 — Edwin House — Building; primary-location
- 142 — Josh House — Building; primary-location
- 143 — Ellie House — Building; primary-location
- 144 — Sewers Floor 1 (3) — Underground area; primary-location
- 145 — Gatis Room 1 — Room; supporting-room
- 146 — Delvek Room 1 — Room; supporting-room
- 147 — Kaal Room 1 — Room; supporting-room
- 148 — Daeus Room 1 — Room; supporting-room
- 149 — Hagroth Room 1 — Room; supporting-room
- 150 — Valtris Room 1 — Room; supporting-room
- 151 — Nezroth Room 1 — Room; supporting-room
- 152 — Gatis Room 2 — Room; supporting-room
- 153 — Delvek Room 2 — Room; supporting-room
- 154 — Kaal Room 2 — Room; supporting-room
- 155 — Daeus Room 2 — Room; supporting-room
- 156 — Hagroth Room 2 — Room; supporting-room
- 157 — Valtris Room 2 — Room; supporting-room
- 158 — Nezroth Room 2 — Room; supporting-room
- 159 — Catacombs Floor 2 — Underground area; primary-location
- 160 — Catacombs Floor 3 — Underground area; primary-location
- 161 — Catacombs Floor 1 — Underground area; primary-location
- 162 — Catacombs Rooms 1 — Room; supporting-room
- 163 — Catacombs Rooms 2 — Room; supporting-room
- 164 — Mall Bus Stop — Commercial location; supporting-room
- 165 — Town South — Outdoor area; primary-location
- 166 — Catacombs Mines — Underground area; primary-location
- 167 — Catacombs Mines 2 — Underground area; primary-location
- 168 — Catacombs Entrance — Underground area; primary-location
- 169 — Nezroth Room 3 — Room; supporting-room
- 170 — Valtris Room 3 — Room; supporting-room
- 171 — Hagroth Room 3 — Room; supporting-room
- 172 — Daeus Room 3 — Room; supporting-room
- 173 — Kaal Room 3 — Room; supporting-room
- 174 — Delvek Room 3 — Room; supporting-room
- 175 — Gatis Room 3 — Room; supporting-room
- 176 — F4Hallway — Hallway; supporting-room
- 177 — Floor 4 r 1 (Jeannie's Room) — Room; supporting-room
- 178 — Stairwell Floor 4 R — Stairwell; supporting-room
- 179 — Stairwell Floor 4 L — Stairwell; supporting-room
- 180 — Test Town 2 (supporting/technical; noindex) — Outdoor area; technical-debug-map
- 181 — Corn Maze — Location; primary-location
- 182 — Test Room 2 (supporting/technical; noindex) — Room; technical-debug-map
- 183 — Tutorial — Location; primary-location
- 184 — Tutorial Home — Building; primary-location
- 185 — Char Cust Scene (supporting/technical; noindex) — Location; technical-debug-map
- 186 — Police Station — Location; primary-location
- 187 — Police Closet 1 — Storage room; supporting-room
- 188 — Police CLoset 2 — Storage room; supporting-room
- 189 — School Path — Location; primary-location
- 190 — Elderfield High — Location; primary-location
- 191 — Lobby — Location; primary-location
- 192 — R Hallway — Hallway; supporting-room
- 193 — L Hallway — Hallway; supporting-room
- 194 — Classroom 102 — Location; primary-location
- 195 — Classroom 104 — Location; primary-location
- 196 — Boys Bathroom — Bathroom; supporting-room
- 197 — Girls Bathroom — Bathroom; supporting-room
- 198 — Stairwell 1 — Stairwell; supporting-room
- 199 — Shrine1f — Shrine; primary-location
- 200 — Maze 1 (supporting/technical; noindex) — Location; empty-insufficient-content-map
- 201 — Maze 2 (supporting/technical; noindex) — Location; empty-insufficient-content-map
- 202 — Maze 3 (supporting/technical; noindex) — Location; empty-insufficient-content-map
- 203 — Harvest Chamber 1 (8 Day) — Location; primary-location
- 204 — Chase Game — Location; primary-location
- 205 — Harvest Chamber 2 (4 Day) — Location; primary-location
- 206 — Harvest Chamber 3 (4 Day) — Location; primary-location
- 207 — Harvest Chamber 4 (4 Day) — Location; primary-location
- 208 — Harvest Chamber 5 (4 Day) — Location; primary-location
- 209 — Harvest Chamber 6 (4 Day) — Location; primary-location
- 210 — Harvest Chamber 7 (4 Day) — Location; primary-location
- 211 — Harvest Chamber 8 (4 Day) — Location; primary-location
- 212 — Harvest Chamber 9 (8 Day) — Location; primary-location
- 213 — Harvest Chamber 10 (8 Day) — Location; primary-location
- 214 — Harvest Chamber 11 (8 Day) — Location; primary-location
- 215 — Harvest Chamber 12 (8 Day) — Location; primary-location
- 216 — Harvest Chamber 13 (8 Day) — Location; primary-location
- 217 — Harvest Chamber 14 (8 Day) — Location; primary-location
- 218 — Harvest Chamber 15 (8 Day) — Location; primary-location
- 219 — Harvest Chamber 16 (8 Day) — Location; primary-location
- 220 — Reward Room 1 — Room; supporting-room
- 221 — Reward Room 2 — Room; supporting-room
- 222 — Reward Room 3 — Room; supporting-room
- 223 — Reward Room 4 — Room; supporting-room
- 224 — Reward Room 9 — Room; supporting-room
- 225 — Classroom 106 — Location; primary-location
- 226 — Office Front — Office; supporting-room
- 227 — Office Inside — Office; supporting-room
- 228 — L Hallway South — Hallway; supporting-room
- 229 — Basement R — Location; primary-location
- 230 — Classroom 107 — Location; primary-location
- 231 — Sewer Closet — Storage room; supporting-room
- 232 — Classroom 103 — Location; primary-location
- 233 — Basement L — Location; primary-location
- 234 — Art Gallery — Location; primary-location
- 235 — Art Gallery Floor 2 — Location; primary-location
- 236 — Art Gallery Test (supporting/technical; noindex) — Location; technical-debug-map
- 237 — Deep Woods — Outdoor area; primary-location
- 238 — Deep Catacombs — Underground area; primary-location
- 239 — Sealed Passage — Location; primary-location
- 240 — Deep Mall — Commercial location; primary-location
- 241 — Shop 2 — Commercial location; primary-location
- 242 — Shop 1 — Commercial location; primary-location
- 243 — Shop 3 — Commercial location; primary-location
- 244 — Shop 4 — Commercial location; primary-location
- 245 — Shop 5 — Commercial location; primary-location
- 246 — Shop 6 — Commercial location; primary-location
- 247 — Shop 7(mine) — Commercial location; primary-location
- 248 — Shop 8(mine) — Commercial location; primary-location
- 249 — Shop 9(mine) — Commercial location; primary-location
- 250 — Dwelling 1 — Building; primary-location
- 251 — Dwelling 2 — Building; primary-location
- 252 — Dwelling 3 — Building; primary-location
- 253 — Dwelling 4 — Building; primary-location
- 254 — Dwelling 5 — Building; primary-location
- 255 — Dwelling 6 — Building; primary-location
- 256 — Dwelling 7 — Building; primary-location
- 257 — Lonely Cabin — Building; primary-location
- 258 — Granny's House — Building; primary-location
- 259 — Home Backup (supporting/technical; noindex) — Building; duplicate-backup-map
- 260 — Hidden Manor — Building; primary-location
- 261 — Closet 1 — Storage room; supporting-room
- 262 — Closet 2 — Storage room; supporting-room
- 263 — Closet 3 — Storage room; supporting-room
- 264 — Catacombs Deep Rooms 1 — Room; supporting-room
- 265 — Catacombs Deep Bone Rooms — Room; supporting-room
- 266 — Catacombs Deep Rooms 2 — Room; supporting-room
- 267 — Catacombs Deep Rooms 3 — Room; supporting-room
- 268 — Dwelling 1 — Building; primary-location
- 269 — Dwelling 2 — Building; primary-location
- 270 — Dwelling 3 — Building; primary-location
- 271 — Dwelling 4 — Building; primary-location
- 272 — Dwelling 5 — Building; primary-location
- 273 — Old Woods Entrance — Outdoor area; primary-location
- 274 — Tanner's Cabin — Building; primary-location
- 275 — Closet 1 — Storage room; supporting-room
- 276 — Shrine2f — Shrine; primary-location
- 277 — Shrine3f — Shrine; primary-location
- 278 — Shrine4f — Shrine; primary-location
- 279 — Reward Room 2 — Room; supporting-room
- 280 — Reward Room 1 — Room; supporting-room
- 281 — Reward Room 4 — Room; supporting-room
- 282 — Reward Room 3 — Room; supporting-room
- 283 — Shrine5f — Shrine; primary-location
- 284 — Shrine6f — Shrine; primary-location
- 285 — Radio Station — Location; primary-location
- 286 — Farmhouse Hallway — Hallway; supporting-room